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Jingyu Lee

Ph.D. Student
Seoul National University
jingyu.lee (at) hcs.snu.ac.kr


About Me

Iā€™m a Ph.D. student at the Human-Centered Computer Systems Lab under the supervision of professor Youngki Lee. I build a software platform for edge devices that enable real-time mixed reality applications for everyone.

I have previous research experiences in medical image processing and deep learning during my masters. I was an enthusiastic game engine developer graduated from DigiPen Institute of Technology and worked for Minecraft: Education Edition at Microsoft Studios.

Education

  1. Ph.D. in Computer Science and Engineering, 2020 - Present
    Seoul National University, Seoul, Republic of Korea

  2. M.S. in Computer Science and Engineering, 2018 - 2020
    Seoul National University, Seoul, Republic of Korea

  3. B.S. in Computer Science in Real-Time Interactive Simulation, 2012 - 2016
    DigiPen Institute of Technology, Redmond, Washington, USA

Experience

  1. Research Intern, Microsoft Research Asia, December 2020 ā€“ May 2021
    Heterogeneous and Extreme Computing (HEX) group, Beijing, China (Virtual)
    Advisor: Yunxin Liu & Ting Cao
    - Deep learning inference acceleration on mobile GPU (ParallelFusion)
  2. Software Engineer (Contract), Microsoft, September 2016 ā€“ May 2017
    Minecraft Education Edition team, Redmond, Washington, USA
    - Developed and maintained Minecraft Education & Minecraft Pocket Edition
    - Developed companion apps (Classroom Mode & Code Connection)
    - Developed visual programming experiences for K-12 students
    (Hour of Code - Minecraft Designer and Code Builder extensions for Scratch X)
    Hour of Code - Minecraft Designer
    Code Connection for M:EE
    Classroom Mode for M:EE

Publications

Conference Publications

  1. MobiCom
    Kichang Yang, Minkyung Jeong, Juheon Yi, Jingyu Lee, Kyungsoo Park, Youngki Lee
    Proceedings of the 31st Annual International Conference on Mobile Computing and Networking (to appear), 2024.

  2. MobiSys
    Jingyu Lee, Hyunsoo Kim, Minjae Kim, Byung-Gon Chun, and Youngki Lee
    Proceedings of the 22nd Annual International Conference on Mobile Systems, Applications and Services, 2024.

  3. MobiSys
    Joo Seong Jeong* (co-primary), Jingyu Lee* (co-primary), Donghyun Kim, Changmin Jeon, Changjin Jeong, Youngki Lee, and Byung-Gon Chun
    Proceedings of the 20th Annual International Conference on Mobile Systems, Applications and Services, 2022.

Journal Publications

  1. AIM
    Minyoung Chung, Jingyu Lee, Sanguk Park, Chae Eun Lee, Jeongjin Lee, and Yeong-Gil Shin
    Artificial Intelligence in Medicine, 2021.

  2. TMI
    Minyoung Chung, Jingyu Lee, Wisoo Song, Youngchan Song, Il-Hyung Yang, Jeongjin Lee, and Yeong-Gil Shin
    IEEE Transactions on Medical Imaging, 2020.

  3. CMPB
    Minyoung Chung, Jingyu Lee, Minkyung Lee, Jeongjin Lee, and Yeong-Gil Shin
    Computer Methods and Programs in Biomedicine, 2020.

  4. CBM
    Minyoung Chung, Minkyung Lee, Jioh Hong, Sanguk Park, Jusang Lee, Jingyu Lee, Il-Hyung Yang, Jeongjin Lee, and Yeong-Gil Shin
    Computers in Biology and Medicine, 2020.

Other Publications: Workshop, Demo, and Poster

  1. MobiCom
    Dongho Han, Jingyu Lee, Minjae Kim, and Youngki Lee
    Proceedings of the 31st Annual International Conference on Mobile Computing and Networking (to appear), 2024.

  2. MobiSys
    Jingyu Lee, Hyunsoo Kim, Minjae Kim, Byung-Gon Chun, and Youngki Lee
    Proceedings of the 22nd Annual International Conference on Mobile Systems, Applications and Services, 2024.

  3. EMDL
    Jingyu Lee, Yunxin Liu, Youngki Lee
    Proceedings of the 5th International Workshop on Embedded and Mobile Deep Learning (in conjunction with MobiSys), 2021.

Projects

  1. Project Leader & Main Developer
    Open-source Deep-Learning Framework for Heterogeneous Mobile Processors

  2. Technical Director (Team of 4 programmers, 1 designer, 4 artists and 3 sound designers)
    3D puzzle platformer that utilizes perspective illusions to manipulate the environment
    2016 E3 College Game Competition Finalist (Top 5)

  3. Project Leader (Solo Project)
    Rigidbody constraint-based physics simulation built from scratch using C++

  4. Technical Director
    3D third-person view puzzle game built from scratch using C++

  5. Gameplay Programmer
    2D platformer about some notes which have been kicked out of their place in the music sheet by some false notes and want to go back to their place

Services

Journal Reviewers